66 research outputs found

    Service-Based Socio-Cyberphysical Network Modeling for Guided Self-Organization

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    AbstractSocio-cyberphysical networks tightly integrate humans, real-world objects and IT infrastructure. In some cases of cyberphysical networks, their configuration can be done in a centralized way (e.g., automated production line configuration). However, for socio-cyberphysical networks the centralized control is not possible due to the independence and autonomy of the network members (e.g., employees of an enterprise). The paper proposes an approach to model such network via a set of interacting socio-inspired services. Such services are capable to model behavior of the network participants taking into account their preferences, strategies and social norms. The interoperability of the services is achieved due to the usage of common standards (such as WSDL and SOAP) at the technological level, and common ontology at the semantic level. The developed conceptual model of socio-inspired service is presented together with behavior patterns and methods for their processing

    Competence–Based Support of Interaction between Business Network Members

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    In a complicated business network finding a supplier can be a very time consuming task. The technology of competence management is aimed to support such kind of tasks. The paper presents an approach to support interaction between business network members based on such technologies as competence management and knowledge management. The conceptual models of the context-driven competence management system and production network member competence profile are described. The usage of the competence management system is illustrated via an example from automotive industry

    Digital Signage Personalization through Analysis of the Visual Information about Viewers

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    Digital signage has been gaining more and more popularity. However, personalization of digital signage is still challenging and it is getting even more difficult with the appearance of low regulating the ways of personal data storage and processing. Most advertisement frameworks can detect general information about viewers such as age and gender that is not enough to recognize his/her real interests. There are efforts aimed at detection of emotions and prediction interests based on the mood as well as usage of modern 3D cameras for collecting distance to the viewers and their heights. Also, the topic of detection logotypes in images is getting more popular. In this paper, we are researching possibilities of integrating possible information collection techniques for better prediction of viewers' interests. These are integrated into the concept of the system that contains human detection, analytics, advertisement, and statistic modules

    Smart space logistic service for real-time ridesharing

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    The paper describes a logistic service-based approach to real-time ridesharing based on smartspace concept. Smart-M3 information platform is used as smart space infrastructure for presented approach. The service is based on Smart-M3 RDF ontology which is formed by ontology slices of participants' mobile devices. The paper presents an algorithm for finding appropriate fellow- travelers for drivers as well as definition of acceptable pick-up and drop-off points for them

    Intelligent tourist guiding service based on Smart-M3 platform

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    The paper proposes an intelligent tourist guiding service based on the Smart-M3 information platform and context management technology. It suggests attractions that are better to attend based on the tourist preferences and current situation in the region. The Smart-M3 platform implements a concept of the smart space providing the information sharing infrastructure in the intelligent tourist guiding service. The smart space is a decentralized infrastructure that allows different devices to share required information between them. The main benefit of the presented approach is to assist tourists in the region using their personal mobile devices. Such mobile devices need only Internet connection and capability to show appropriate information to tourists

    Mobile application for guiding tourist activities: tourist assistant - TAIS

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    The paper presents category classification of mobile travel applications accessible at the moment for tourists in application stores for most popular mobile operation systems (Android and iOS). The most interesting category is "Travel Guides" that combines "Information Resources" and "Location-Based Services" category. Authors propose application "Tourist assistant - TAIS" that is related to "Travel Guides" category and recommends the tourist attractions around. Information about attractions is extracted from different internet sources

    Recommendation system for tourist attraction information service

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    The paper proposes a description of information decision support system in the tourism domain and a set of methods and algorithms for generating recommendations for a user that allow significant increase of the system usability. The system generates for the user recommendations which attractions at the moment are better to attend based on the user preferences and the current situation in the location area. The system also allows showing the user information about interesting attraction in more detail, which is based on analyzing information evaluations made by other users

    Π’Π°Ρ€Π³Π΅Ρ‚ΠΈΡ€ΠΎΠ²Π°Π½Π½ΠΎΠ΅ прСдоставлСниС ΠΈΠ½Ρ„ΠΎΡ€ΠΌΠ°Ρ†ΠΈΠΈ Π½Π° Ρ†ΠΈΡ„Ρ€ΠΎΠ²Ρ‹Ρ… вывСсках: Π²ΠΎΠ·ΠΌΠΎΠΆΠ½Ρ‹Π΅ Ρ€Π΅ΡˆΠ΅Π½ΠΈΡ

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    ΠŸΡ€Π΅Π΄ΡΡ‚Π°Π²Π»Π΅Π½ΠΈΠ΅ ΠΈΠ½Ρ„ΠΎΡ€ΠΌΠ°Ρ†ΠΈΠΈ ΡˆΠΈΡ€ΠΎΠΊΠΎΠΉ Π°ΡƒΠ΄ΠΈΡ‚ΠΎΡ€ΠΈΠΈ Π½Π° Ρ†ΠΈΡ„Ρ€ΠΎΠ²Ρ‹Ρ… вывСсках (digital signage) стало вСсьма популярным способом ΠΊΠ°ΠΊ Π² общСдоступных мСстах (Ρ‚ΠΎΡ€Π³ΠΎΠ²Ρ‹Π΅ Ρ†Π΅Π½Ρ‚Ρ€Ρ‹, выставки), Ρ‚Π°ΠΊ ΠΈ Π² мСстах, доступных ΠΎΠ³Ρ€Π°Π½ΠΈΡ‡Π΅Π½Π½Ρ‹ΠΌ Π³Ρ€ΡƒΠΏΠΏΠ°ΠΌ людСй (ΠΊΠΎΠ½Π΄ΠΎΠΌΠΈΠ½ΠΈΡƒΠΌΡ‹, офисы ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΉ). Π”Π°Π½Π½Ρ‹ΠΉ способ ΠΌΠΎΠΆΠ΅Ρ‚ ΠΈΡΠΏΠΎΠ»ΡŒΠ·ΠΎΠ²Π°Ρ‚ΡŒΡΡ ΠΊΠ°ΠΊ для Ρ€Π΅ΠΊΠ»Π°ΠΌΡ‹, Ρ‚Π°ΠΊ ΠΈ для прСдоставлСния ΠΈΠ½Ρ„ΠΎΡ€ΠΌΠ°Ρ†ΠΈΠΈ нСкоммСрчСского Ρ…Π°Ρ€Π°ΠΊΡ‚Π΅Ρ€Π°. Π₯отя Ρ‚Π°Ρ€Π³Π΅Ρ‚ΠΈΡ€ΠΎΠ²Π°Π½Π½ΠΎΠ΅ прСдоставлСниС ΠΈΠ½Ρ„ΠΎΡ€ΠΌΠ°Ρ†ΠΈΠΈ ΠΎΠ΄Π½ΠΎΠΌΡƒ Ρ‡Π΅Π»ΠΎΠ²Π΅ΠΊΡƒΒ (Π½Π°ΠΏΡ€ΠΈΠΌΠ΅Ρ€, Ρ€Π΅ΠΊΠ»Π°ΠΌΠ½Ρ‹Π΅ Π±Π°Π½Π½Π΅Ρ€Ρ‹ Π½Π° Π²Π΅Π±-страницах) ΡƒΠΆΠ΅ вСсьма Ρ…ΠΎΡ€ΠΎΡˆΠΎ Ρ€Π°Π·Π²ΠΈΡ‚ΠΎ, Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚ΠΊΠ΅ Ρ†ΠΈΡ„Ρ€ΠΎΠ²Ρ‹Ρ… вывСсок, ΠΏΡ€Π΅Π΄ΠΎΡΡ‚Π°Π²Π»ΡΡŽΡ‰ΠΈΡ… Ρ‚Π°Ρ€Π³Π΅Ρ‚ΠΈΡ€ΠΎΠ²Π°Π½Π½ΡƒΡŽ ΠΈΠ½Ρ„ΠΎΡ€ΠΌΠ°Ρ†ΠΈΡŽ, Π½Π΅ удСляСтся достаточного внимания. Π’Π°ΠΊΠΈΠΌ ΠΎΠ±Ρ€Π°Π·ΠΎΠΌ, Π² ΡΡ‚Π°Ρ‚ΡŒΠ΅ прСдставлСны Ρ€Π΅Π·ΡƒΠ»ΡŒΡ‚Π°Ρ‚Ρ‹ исслСдований Π² области Ρ‚Π°Ρ€Π³Π΅Ρ‚ΠΈΡ€ΠΎΠ²Π°Π½Π½ΠΎΠ³ΠΎ прСдоставлСния ΠΈΠ½Ρ„ΠΎΡ€ΠΌΠ°Ρ†ΠΈΠΈ посрСдством Ρ†ΠΈΡ„Ρ€ΠΎΠ²Ρ‹Ρ… вывСсок. Π’ Ρ€Π°Π±ΠΎΡ‚Π΅ ΠΈΡΠΏΠΎΠ»ΡŒΠ·ΡƒΠ΅Ρ‚ΡΡ ΠΌΠ΅Ρ‚ΠΎΠ΄ исслСдования Π½Π° основС ΠΏΠΎΠ΄Ρ…ΠΎΠ΄Π° DSR (design science research). Π”Π°Π½Π½Ρ‹ΠΉ ΠΏΠΎΠ΄Ρ…ΠΎΠ΄ мотивируСтся ΠΈ инициируСтся ΠΎΠΏΡ€Π΅Π΄Π΅Π»Π΅Π½Π½ΠΎΠΉ бизнСс-ΠΏΡ€ΠΎΠ±Π»Π΅ΠΌΠΎΠΉ ΠΈ ΠΎΡ€ΠΈΠ΅Π½Ρ‚ΠΈΡ€ΠΎΠ²Π°Π½ Π½Π° Π΅Π΅ Ρ€Π΅ΡˆΠ΅Π½ΠΈΠ΅ ΠΏΡƒΡ‚Π΅ΠΌ создания ΠΈ ΠΏΡ€ΠΎΠ²Π΅Ρ€ΠΊΠΈ Π°Ρ€Ρ‚Π΅Ρ„Π°ΠΊΡ‚ΠΎΠ² ΠΈΠ· области ΠΈΠ½Ρ„ΠΎΡ€ΠΌΠ°Ρ†ΠΈΠΎΠ½Π½Ρ‹Ρ… Ρ‚Π΅Ρ…Π½ΠΎΠ»ΠΎΠ³ΠΈΠΉ, Ρ‚Π°ΠΊΠΈΡ… ΠΊΠ°ΠΊ ΠΏΡ€ΠΎΡ‚ΠΎΡ‚ΠΈΠΏΡ‹, ΠΌΠΎΠ΄Π΅Π»ΠΈ, ΠΌΠ΅Ρ‚ΠΎΠ΄Ρ‹ ΠΈΠ»ΠΈ Π°Ρ€Ρ…ΠΈΡ‚Π΅ΠΊΡ‚ΡƒΡ€Ρ‹. На Π΅Π³ΠΎ основС Π±Ρ‹Π»ΠΎ Π²Ρ‹ΠΏΠΎΠ»Π½Π΅Π½ΠΎ ΡƒΡ‚ΠΎΡ‡Π½Π΅Π½ΠΈΠ΅ ΠΏΡ€ΠΎΠ±Π»Π΅ΠΌΡ‹, Π² частности, с Ρ‚ΠΎΡ‡ΠΊΠΈ зрСния отрасли ΠΆΠΈΠ»ΠΈΡ‰Π½ΠΎ-ΠΊΠΎΠΌΠΌΡƒΠ½Π°Π»ΡŒΠ½ΠΎΠ³ΠΎ хозяйства, Ρ‡Ρ‚ΠΎ ΠΏΡ€ΠΈΠ²Π΅Π»ΠΎ ΠΊ Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚ΠΊΠ΅ Π½ΠΎΠ²ΠΎΠ³ΠΎ Ρ€Π΅ΡˆΠ΅Π½ΠΈΡ с Ρ†Π΅Π»ΡŒΡŽ ΠΏΠΎΠ΄Π΄Π΅Ρ€ΠΆΠΊΠΈ бизнСс-процСссов участников Π΄Π°Π½Π½ΠΎΠΉ отрасли. ΠŸΡ€ΠΎΠ²Π΅Ρ€ΠΊΠ° ΠΏΡ€ΠΎΠ΅ΠΊΡ‚Π° ΠΏΠΎΠΊΠ°Π·Π°Π»Π°, Ρ‡Ρ‚ΠΎ Π½Π΅ΠΎΠ±Ρ…ΠΎΠ΄ΠΈΠΌΡ‹ Π΄ΠΎΠΏΠΎΠ»Π½ΠΈΡ‚Π΅Π»ΡŒΠ½Ρ‹Π΅ тСхнологичСскиС Ρ€Π΅ΡˆΠ΅Π½ΠΈΡ, Ρ‚Π°ΠΊΠΈΠ΅ ΠΊΠ°ΠΊ ΠΏΠΎΠ΄Π΄Π΅Ρ€ΠΆΠΊΠ° возмоТности ΠΈΠ΄Π΅Π½Ρ‚ΠΈΡ„ΠΈΠΊΠ°Ρ†ΠΈΠΈ ΠΏΠΎΠ»ΡŒΠ·ΠΎΠ²Π°Ρ‚Π΅Π»Ρ, поиск ΠΎΠ±Ρ‰ΠΈΡ… ΠΏΡ€Π΅Π΄ΠΏΠΎΡ‡Ρ‚Π΅Π½ΠΈΠΉ для Π³Ρ€ΡƒΠΏΠΏΡ‹ ΠΏΠΎΠ»ΡŒΠ·ΠΎΠ²Π°Ρ‚Π΅Π»Π΅ΠΉ, обСспСчСниС ΠΊΠΎΠ½Ρ„ΠΈΠ΄Π΅Π½Ρ†ΠΈΠ°Π»ΡŒΠ½ΠΎΡΡ‚ΠΈ интСрСсов ΠΈ ΠΏΡ€Π΅Π΄ΠΏΠΎΡ‡Ρ‚Π΅Π½ΠΈΠΉ ΠΎΡ‚Π΄Π΅Π»ΡŒΠ½Ρ‹Ρ… ΠΏΠΎΠ»ΡŒΠ·ΠΎΠ²Π°Ρ‚Π΅Π»Π΅ΠΉ. ΠŸΡ€Π΅Π΄Π»ΠΎΠΆΠ΅Π½Ρ‹ Ρ‚Π΅Ρ…Π½ΠΎΠ»ΠΎΠ³ΠΈΠΈ ΠΈΠ΄Π΅Π½Ρ‚ΠΈΡ„ΠΈΠΊΠ°Ρ†ΠΈΠΈ ΠΏΠΎΠ»ΡŒΠ·ΠΎΠ²Π°Ρ‚Π΅Π»Π΅ΠΉ ΠΈ выявлСния ΠΈΡ… ΠΎΠ±Ρ‰ΠΈΡ… интСрСсов ΠΈ ΠΏΡ€Π΅Π΄ΠΏΠΎΡ‡Ρ‚Π΅Π½ΠΈΠΉ
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